SCALE
Terrain / Motion / Sound- STATUS
- ACTIVE
- MEDIUM
- WEBGL / AUDIO
- YEAR
- 2026
An Everest elevation model turned into a live wireframe survey — sweeping terrain, a fixed survey plane, and a score synthesised in the browser.
Seven disciplines, one system. They are not a list of services — they are the parts a thing is made of.
Things I made
to understand
what comes next.
An Everest elevation model turned into a live wireframe survey — sweeping terrain, a fixed survey plane, and a score synthesised in the browser.
Input method configuration as a single readable file. Typography, glyph grids and the quiet system behind text entry.
A quiet pair-matching game. Geometric tiles, connections of two turns or fewer, and nineteen boards growing to twelve by twelve.
An API token manager for macOS. Native SwiftUI, AES-256-GCM at rest, and nothing to install but the app itself.
An iOS editor for digital content: a screenshot placed onto a real-world surface in a photograph. Plane detection, true perspective, and light matched to the room.
An iOS film camera where the look is baked in at the shutter. Nine styles, a second layer you can weight, rendered live in Metal.
Counts are read from this page, not from a service. Nothing here is live telemetry.
Technology
is not the point.
THE INTERFACE IS.
The system behind it
is where things become interesting.
WAHSUN
DIGITAL LAB
WEB / AI / CODE / MOTION / SOUND / SYSTEMS
Building small systems
for large ideas.
An independent practice working across interfaces, sound and generative graphics. Most of it starts as a question about how a thing should behave, and ends as a system that behaves that way.